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FPS Unlocker 2.61 — Release Notes

What changed in FPS Unlocker 2.61: faster Shizuku reconnection, corrected readings on several MediaTek devices, a rebuilt preset engine and lower idle battery use.

AMX Dev1 min read

FPS Unlocker 2.61 is rolling out on Google Play now. It is a stability release — no new headline feature, several things that were quietly wrong are now right.

Added

  • Per-game presets. Frame-rate and graphics choices can be saved per title instead of reapplied by hand each time.
  • Reconnection indicator. The home screen now distinguishes “Shizuku not running” from “Shizuku running, not authorised”, which were previously the same grey dot.
  • 144 Hz targets on devices reporting a matching panel.

Fixed

  • Incorrect readings on several MediaTek Dimensity devices where the reported frame rate was consistently one tier below the applied setting.
  • Settings not persisting after force-stop on Android 14 and 15.
  • Shizuku reconnection taking up to 30 seconds after a reboot; it now connects in about two.
  • Preset list scroll position resetting after applying a setting.
  • A crash when opening the app while Shizuku was mid-restart.

Changed

  • Rebuilt preset engine. Applying a preset is roughly 40% faster and no longer briefly blocks the UI.
  • Lower idle battery use. The background listener is now released when the app is not in the foreground.
  • Clearer permission copy. The first-run screen explains what Shizuku is before asking for it, which should reduce the number of people who stop at that step.

Removed

  • The legacy compatibility mode for Android 7. Minimum supported version is now Android 8.0, in line with the Play listing.

Notes

If you were affected by the MediaTek reading bug, your saved presets may have been built against wrong numbers. Re-test with FPS Monitor after updating — you may have more headroom than you thought.

New to the app? Start with How to Unlock 120 FPS on Android.

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